Building reliable software with a gamer's polish

Tristan Hughes

Bachelor of Science in Computer Science and Engineering with a passion for technology and reliable software. Looking to change the world one software at a time.

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Portrait of Tristan Hughes

About Me

My name is Tristan Hughes. I have a Bachelor of Science in Computer Science and Engineering with an emphasis on indie game design and development, complemented by IT experience in technical support, hardware diagnostics, and A/V systems. Development tools have only been getting better and it seems that the sky is the limit for small development teams or individual developers. My goal is create high quality software that demonstrates the levels that a small development team or individual developers can take things. An additional goal of mine is to contribute my I.T. experience to a dynamic team.

Relevant Areas of Study

  • Database Management Systems
  • Object Oriented Programming
  • Data Structures and Algorithms
  • Game Design Fundamentals
  • Game Engine Architecture
  • AI in Games
  • Virtual Reality and Augmented Reality
  • Human Computer Interaction
  • Mobile Autonomous Robots
  • Solid Background in Mathematics

Programming Principles Used

  • Proficient with SQL and Database Management principles
  • Proficient with of data structures and object oriented design principles
  • Proficient with of C++ and C# principles
  • Fundamental understanding for the principles of Web Development
  • Basic Fundamental understanding for how to use HTML, CSS, JavaScript, and TypeScript

Hardware Proficiency

  • Proficient in the component selection, building, installing, upgrading, and troubleshooting for desktop computer systems
  • Proficient with the operation and maintenance of a large variety of audio and visual equipment used in professional event accomodations
  • Proficient with the use cases for most wires used in I.T. and Audio/Visual equipment
  • Basic understanding of mobile autonomous robots sensors like Lidar, Camera, and Odometry sensors

Software Proficiency

  • Hands on project based experience with relational database management systems using PostgreSQL
  • Solid understanding of Microsoft Office Suite Applications
  • Basic Adobe Photoshop and Premiere Pro understanding
  • Proficient with VS Code and Visual Studio 2022 IDEs
  • Proficient with game engines Unity and Unreal Engine
  • Proficient with the operation and troubleshooting for Windows, Linux, and Apple operating systems

Graduated as a Bachelor of Science in Computer Science and Engineering as of December 2025

Download Resume

For a non-redacted version of my resume, please submit a contact request.

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